diff options
Diffstat (limited to 'winsup/w32api/lib/directx/d3dx9d.def')
-rw-r--r-- | winsup/w32api/lib/directx/d3dx9d.def | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/winsup/w32api/lib/directx/d3dx9d.def b/winsup/w32api/lib/directx/d3dx9d.def new file mode 100644 index 000000000..f8aeaec5e --- /dev/null +++ b/winsup/w32api/lib/directx/d3dx9d.def @@ -0,0 +1,269 @@ +LIBRARY d3dx9d.dll +EXPORTS +D3DXAssembleShader@28 +D3DXAssembleShaderFromFileA@24 +D3DXAssembleShaderFromFileW@24 +D3DXAssembleShaderFromResourceA@28 +D3DXAssembleShaderFromResourceW@28 +D3DXBoxBoundProbe@16 +D3DXCheckCubeTextureRequirements@24 +D3DXCheckTextureRequirements@28 +D3DXCheckVersion@8 +D3DXCheckVolumeTextureRequirements@32 +D3DXCleanMesh@20 +D3DXColorAdjustContrast@12 +D3DXColorAdjustSaturation@12 +D3DXCompileShader@40 +D3DXCompileShaderFromFileA@36 +D3DXCompileShaderFromFileW@36 +D3DXCompileShaderFromResourceA@40 +D3DXCompileShaderFromResourceW@40 +D3DXComputeBoundingBox@20 +D3DXComputeBoundingSphere@20 +D3DXComputeNormalMap@24 +D3DXComputeNormals@8 +D3DXComputeTangent@24 +D3DXConvertMeshSubsetToSingleStrip@20 +D3DXConvertMeshSubsetToStrips@28 +D3DXCpuOptimizations@4 +D3DXCreateAnimationController@20 +D3DXCreateAnimationSet@16 +D3DXCreateBox@24 +D3DXCreateBuffer@8 +D3DXCreateCubeTexture@28 +D3DXCreateCubeTextureFromFileA@12 +D3DXCreateCubeTextureFromFileExA@52 +D3DXCreateCubeTextureFromFileExW@52 +D3DXCreateCubeTextureFromFileInMemory@16 +D3DXCreateCubeTextureFromFileInMemoryEx@56 +D3DXCreateCubeTextureFromFileW@12 +D3DXCreateCubeTextureFromResourceA@16 +D3DXCreateCubeTextureFromResourceExA@56 +D3DXCreateCubeTextureFromResourceExW@56 +D3DXCreateCubeTextureFromResourceW@16 +D3DXCreateCylinder@32 +D3DXCreateEffect@36 +D3DXCreateEffectCompiler@28 +D3DXCreateEffectCompilerFromFileA@24 +D3DXCreateEffectCompilerFromFileW@24 +D3DXCreateEffectCompilerFromResourceA@28 +D3DXCreateEffectCompilerFromResourceW@28 +D3DXCreateEffectFromFileA@32 +D3DXCreateEffectFromFileW@32 +D3DXCreateEffectFromResourceA@36 +D3DXCreateEffectFromResourceW@36 +D3DXCreateEffectPool@4 +D3DXCreateFont@12 +D3DXCreateFontIndirect@12 +D3DXCreateFragmentLinker@12 +D3DXCreateKeyFrameInterpolator@40 +D3DXCreateLine@8 +D3DXCreateMatrixStack@8 +D3DXCreateMesh@24 +D3DXCreateMeshFVF@24 +D3DXCreateNPatchMesh@8 +D3DXCreatePMeshFromStream@28 +D3DXCreatePatchMesh@28 +D3DXCreatePolygon@20 +D3DXCreateRenderToEnvMap@28 +D3DXCreateRenderToSurface@28 +D3DXCreateSPMesh@20 +D3DXCreateSkinInfo@16 +D3DXCreateSkinInfoFVF@16 +D3DXCreateSkinInfoFromBlendedMesh@16 +D3DXCreateSphere@24 +D3DXCreateSprite@8 +D3DXCreateTeapot@12 +D3DXCreateTextA@32 +D3DXCreateTextW@32 +D3DXCreateTexture@32 +D3DXCreateTextureFromFileA@12 +D3DXCreateTextureFromFileExA@56 +D3DXCreateTextureFromFileExW@56 +D3DXCreateTextureFromFileInMemory@16 +D3DXCreateTextureFromFileInMemoryEx@60 +D3DXCreateTextureFromFileW@12 +D3DXCreateTextureFromResourceA@16 +D3DXCreateTextureFromResourceExA@60 +D3DXCreateTextureFromResourceExW@60 +D3DXCreateTextureFromResourceW@16 +D3DXCreateTorus@28 +D3DXCreateVolumeTexture@36 +D3DXCreateVolumeTextureFromFileA@12 +D3DXCreateVolumeTextureFromFileExA@60 +D3DXCreateVolumeTextureFromFileExW@60 +D3DXCreateVolumeTextureFromFileInMemory@16 +D3DXCreateVolumeTextureFromFileInMemoryEx@64 +D3DXCreateVolumeTextureFromFileW@12 +D3DXCreateVolumeTextureFromResourceA@16 +D3DXCreateVolumeTextureFromResourceExA@64 +D3DXCreateVolumeTextureFromResourceExW@64 +D3DXCreateVolumeTextureFromResourceW@16 +D3DXDeclaratorFromFVF@8 +D3DXFVFFromDeclarator@8 +D3DXFillCubeTexture@12 +D3DXFillCubeTextureTX@16 +D3DXFillTexture@12 +D3DXFillTextureTX@16 +D3DXFillVolumeTexture@12 +D3DXFillVolumeTextureTX@16 +D3DXFilterTexture@16 +D3DXFindShaderComment@16 +D3DXFloat16To32Array@12 +D3DXFloat32To16Array@12 +D3DXFrameAppendChild@8 +D3DXFrameCalculateBoundingSphere@12 +D3DXFrameDestroy@8 +D3DXFrameFind@8 +D3DXFrameNumNamedMatrices@4 +D3DXFrameRegisterNamedMatrices@8 +D3DXFresnelTerm@8 +D3DXGatherFragments@28 +D3DXGatherFragmentsFromFileA@24 +D3DXGatherFragmentsFromFileW@24 +D3DXGatherFragmentsFromResourceA@28 +D3DXGatherFragmentsFromResourceW@28 +D3DXGenerateOutputDecl@8 +D3DXGeneratePMesh@28 +D3DXGetDeclLength@4 +D3DXGetDeclVertexSize@8 +D3DXGetFVFVertexSize@4 +D3DXGetImageInfoFromFileA@8 +D3DXGetImageInfoFromFileInMemory@12 +D3DXGetImageInfoFromFileW@8 +D3DXGetImageInfoFromResourceA@12 +D3DXGetImageInfoFromResourceW@12 +D3DXGetShaderConstantTable@8 +D3DXGetShaderDebugInfo@8 +D3DXGetShaderInputSemantics@12 +D3DXGetShaderOutputSemantics@12 +D3DXGetShaderSamplers@12 +D3DXGetTargetDescByName@12 +D3DXGetTargetDescByVersion@12 +D3DXIntersect@40 +D3DXIntersectSubset@44 +D3DXIntersectTri@32 +D3DXLoadMeshFromXA@32 +D3DXLoadMeshFromXInMemory@36 +D3DXLoadMeshFromXResource@40 +D3DXLoadMeshFromXW@32 +D3DXLoadMeshFromXof@32 +D3DXLoadMeshHierarchyFromXA@28 +D3DXLoadMeshHierarchyFromXInMemory@32 +D3DXLoadMeshHierarchyFromXW@28 +D3DXLoadPatchMeshFromXof@28 +D3DXLoadSkinMeshFromXof@36 +D3DXLoadSurfaceFromFileA@32 +D3DXLoadSurfaceFromFileInMemory@36 +D3DXLoadSurfaceFromFileW@32 +D3DXLoadSurfaceFromMemory@40 +D3DXLoadSurfaceFromResourceA@36 +D3DXLoadSurfaceFromResourceW@36 +D3DXLoadSurfaceFromSurface@32 +D3DXLoadVolumeFromFileA@32 +D3DXLoadVolumeFromFileInMemory@36 +D3DXLoadVolumeFromFileW@32 +D3DXLoadVolumeFromMemory@44 +D3DXLoadVolumeFromResourceA@36 +D3DXLoadVolumeFromResourceW@36 +D3DXLoadVolumeFromVolume@32 +D3DXMatrixAffineTransformation@20 +D3DXMatrixDeterminant@4 +D3DXMatrixInverse@12 +D3DXMatrixLookAtLH@16 +D3DXMatrixLookAtRH@16 +D3DXMatrixMultiply@12 +D3DXMatrixMultiplyTranspose@12 +D3DXMatrixOrthoLH@20 +D3DXMatrixOrthoOffCenterLH@28 +D3DXMatrixOrthoOffCenterRH@28 +D3DXMatrixOrthoRH@20 +D3DXMatrixPerspectiveFovLH@20 +D3DXMatrixPerspectiveFovRH@20 +D3DXMatrixPerspectiveLH@20 +D3DXMatrixPerspectiveOffCenterLH@28 +D3DXMatrixPerspectiveOffCenterRH@28 +D3DXMatrixPerspectiveRH@20 +D3DXMatrixReflect@8 +D3DXMatrixRotationAxis@12 +D3DXMatrixRotationQuaternion@8 +D3DXMatrixRotationX@8 +D3DXMatrixRotationY@8 +D3DXMatrixRotationYawPitchRoll@16 +D3DXMatrixRotationZ@8 +D3DXMatrixScaling@16 +D3DXMatrixShadow@12 +D3DXMatrixTransformation@28 +D3DXMatrixTranslation@16 +D3DXMatrixTranspose@8 +D3DXPlaneFromPointNormal@12 +D3DXPlaneFromPoints@16 +D3DXPlaneIntersectLine@16 +D3DXPlaneNormalize@8 +D3DXPlaneTransform@12 +D3DXPlaneTransformArray@24 +D3DXQuaternionBaryCentric@24 +D3DXQuaternionExp@8 +D3DXQuaternionInverse@8 +D3DXQuaternionLn@8 +D3DXQuaternionMultiply@12 +D3DXQuaternionNormalize@8 +D3DXQuaternionRotationAxis@12 +D3DXQuaternionRotationMatrix@8 +D3DXQuaternionRotationYawPitchRoll@16 +D3DXQuaternionSlerp@16 +D3DXQuaternionSquad@24 +D3DXQuaternionSquadSetup@28 +D3DXQuaternionToAxisAngle@12 +D3DXRectPatchSize@12 +D3DXSaveMeshHierarchyToFileA@20 +D3DXSaveMeshHierarchyToFileW@20 +D3DXSaveMeshToXA@28 +D3DXSaveMeshToXW@28 +D3DXSaveSurfaceToFileA@20 +D3DXSaveSurfaceToFileW@20 +D3DXSaveTextureToFileA@16 +D3DXSaveTextureToFileW@16 +D3DXSaveVolumeToFileA@20 +D3DXSaveVolumeToFileW@20 +D3DXSimplifyMesh@28 +D3DXSphereBoundProbe@16 +D3DXSplitMesh@36 +D3DXTessellateNPatches@24 +D3DXTessellateRectPatch@20 +D3DXTessellateTriPatch@20 +D3DXTriPatchSize@12 +D3DXValidMesh@12 +D3DXValidPatchMesh@16 +D3DXVec2BaryCentric@24 +D3DXVec2CatmullRom@24 +D3DXVec2Hermite@24 +D3DXVec2Normalize@8 +D3DXVec2Transform@12 +D3DXVec2TransformArray@24 +D3DXVec2TransformCoord@12 +D3DXVec2TransformCoordArray@24 +D3DXVec2TransformNormal@12 +D3DXVec2TransformNormalArray@24 +D3DXVec3BaryCentric@24 +D3DXVec3CatmullRom@24 +D3DXVec3Hermite@24 +D3DXVec3Normalize@8 +D3DXVec3Project@24 +D3DXVec3ProjectArray@36 +D3DXVec3Transform@12 +D3DXVec3TransformArray@24 +D3DXVec3TransformCoord@12 +D3DXVec3TransformCoordArray@24 +D3DXVec3TransformNormal@12 +D3DXVec3TransformNormalArray@24 +D3DXVec3Unproject@24 +D3DXVec3UnprojectArray@36 +D3DXVec4BaryCentric@24 +D3DXVec4CatmullRom@24 +D3DXVec4Cross@16 +D3DXVec4Hermite@24 +D3DXVec4Normalize@8 +D3DXVec4Transform@12 +D3DXVec4TransformArray@24 +D3DXWeldVertices@28 |