diff options
Diffstat (limited to 'winsup/w32api/lib/directx/d3dx8d.def')
-rw-r--r-- | winsup/w32api/lib/directx/d3dx8d.def | 208 |
1 files changed, 208 insertions, 0 deletions
diff --git a/winsup/w32api/lib/directx/d3dx8d.def b/winsup/w32api/lib/directx/d3dx8d.def new file mode 100644 index 000000000..17660fff0 --- /dev/null +++ b/winsup/w32api/lib/directx/d3dx8d.def @@ -0,0 +1,208 @@ +LIBRARY d3dx8d.dll +EXPORTS +D3DXAssembleShader@24 +D3DXAssembleShaderFromFileA@20 +D3DXAssembleShaderFromFileW@20 +D3DXAssembleShaderFromResourceA@24 +D3DXAssembleShaderFromResourceW@24 +D3DXBoxBoundProbe@16 +D3DXCheckCubeTextureRequirements@24 +D3DXCheckTextureRequirements@28 +D3DXCheckVolumeTextureRequirements@32 +D3DXCleanMesh@20 +D3DXColorAdjustContrast@12 +D3DXColorAdjustSaturation@12 +D3DXCompileEffect@16 +D3DXCompileEffectFromFileA@12 +D3DXCompileEffectFromFileW@12 +D3DXComputeBoundingBox@20 +D3DXComputeBoundingSphere@20 +D3DXComputeNormalMap@24 +D3DXComputeNormals@8 +D3DXComputeTangent@28 +D3DXConvertMeshSubsetToSingleStrip@20 +D3DXConvertMeshSubsetToStrips@28 +D3DXCpuOptimizations@4 +D3DXCreateBox@24 +D3DXCreateBuffer@8 +D3DXCreateCubeTexture@28 +D3DXCreateCubeTextureFromFileA@12 +D3DXCreateCubeTextureFromFileExA@52 +D3DXCreateCubeTextureFromFileExW@52 +D3DXCreateCubeTextureFromFileInMemory@16 +D3DXCreateCubeTextureFromFileInMemoryEx@56 +D3DXCreateCubeTextureFromFileW@12 +D3DXCreateCubeTextureFromResourceA@16 +D3DXCreateCubeTextureFromResourceExA@56 +D3DXCreateCubeTextureFromResourceExW@56 +D3DXCreateCubeTextureFromResourceW@16 +D3DXCreateCylinder@32 +D3DXCreateEffect@20 +D3DXCreateEffectFromFileA@16 +D3DXCreateEffectFromFileW@16 +D3DXCreateEffectFromResourceA@16 +D3DXCreateEffectFromResourceW@16 +D3DXCreateFont@12 +D3DXCreateFontIndirect@12 +D3DXCreateMatrixStack@8 +D3DXCreateMesh@24 +D3DXCreateMeshFVF@24 +D3DXCreatePMeshFromStream@24 +D3DXCreatePolygon@20 +D3DXCreateRenderToEnvMap@24 +D3DXCreateRenderToSurface@28 +D3DXCreateSPMesh@20 +D3DXCreateSkinMesh@28 +D3DXCreateSkinMeshFVF@28 +D3DXCreateSkinMeshFromMesh@12 +D3DXCreateSphere@24 +D3DXCreateSprite@8 +D3DXCreateTeapot@12 +D3DXCreateTextA@32 +D3DXCreateTextW@32 +D3DXCreateTexture@32 +D3DXCreateTextureFromFileA@12 +D3DXCreateTextureFromFileExA@56 +D3DXCreateTextureFromFileExW@56 +D3DXCreateTextureFromFileInMemory@16 +D3DXCreateTextureFromFileInMemoryEx@60 +D3DXCreateTextureFromFileW@12 +D3DXCreateTextureFromResourceA@16 +D3DXCreateTextureFromResourceExA@60 +D3DXCreateTextureFromResourceExW@60 +D3DXCreateTextureFromResourceW@16 +D3DXCreateTorus@28 +D3DXCreateVolumeTexture@36 +D3DXCreateVolumeTextureFromFileA@12 +D3DXCreateVolumeTextureFromFileExA@56 +D3DXCreateVolumeTextureFromFileExW@56 +D3DXCreateVolumeTextureFromFileInMemory@16 +D3DXCreateVolumeTextureFromFileInMemoryEx@60 +D3DXCreateVolumeTextureFromFileW@12 +D3DXCreateVolumeTextureFromResourceA@16 +D3DXCreateVolumeTextureFromResourceExA@60 +D3DXCreateVolumeTextureFromResourceExW@60 +D3DXCreateVolumeTextureFromResourceW@16 +D3DXDeclaratorFromFVF@8 +D3DXFVFFromDeclarator@8 +D3DXFilterCubeTexture@16 +D3DXFillCubeTexture@12 +D3DXFillTexture@12 +D3DXFillVolumeTexture@12 +D3DXFilterTexture@16 +D3DXFresnelTerm@8 +D3DXFilterVolumeTexture@16 +D3DXGeneratePMesh@28 +D3DXGetErrorStringA@12 +D3DXGetErrorStringW@12 +D3DXGetFVFVertexSize@4 +D3DXGetImageInfoFromFileA@8 +D3DXGetImageInfoFromFileInMemory@12 +D3DXGetImageInfoFromFileW@8 +D3DXGetImageInfoFromResourceA@12 +D3DXGetImageInfoFromResourceW@12 +D3DXIntersect@40 +D3DXIntersectSubset@44 +D3DXIntersectTri@32 +D3DXLoadMeshFromX@28 +D3DXLoadMeshFromXInMemory@32 +D3DXLoadMeshFromXResource@36 +D3DXLoadMeshFromXof@28 +D3DXLoadSkinMeshFromXof@36 +D3DXLoadSurfaceFromFileA@32 +D3DXLoadSurfaceFromFileInMemory@36 +D3DXLoadSurfaceFromFileW@32 +D3DXLoadSurfaceFromMemory@40 +D3DXLoadSurfaceFromResourceA@36 +D3DXLoadSurfaceFromResourceW@36 +D3DXLoadSurfaceFromSurface@32 +D3DXLoadVolumeFromFileA@32 +D3DXLoadVolumeFromFileInMemory@36 +D3DXLoadVolumeFromFileW@32 +D3DXLoadVolumeFromMemory@44 +D3DXLoadVolumeFromResourceA@36 +D3DXLoadVolumeFromResourceW@36 +D3DXLoadVolumeFromVolume@32 +D3DXMatrixAffineTransformation@20 +D3DXMatrixInverse@12 +D3DXMatrixLookAtLH@16 +D3DXMatrixLookAtRH@16 +D3DXMatrixMultiply@12 +D3DXMatrixMultiplyTranspose@12 +D3DXMatrixOrthoLH@20 +D3DXMatrixOrthoOffCenterLH@28 +D3DXMatrixOrthoOffCenterRH@28 +D3DXMatrixOrthoRH@20 +D3DXMatrixPerspectiveFovLH@20 +D3DXMatrixPerspectiveFovRH@20 +D3DXMatrixPerspectiveLH@20 +D3DXMatrixPerspectiveOffCenterLH@28 +D3DXMatrixPerspectiveOffCenterRH@28 +D3DXMatrixPerspectiveRH@20 +D3DXMatrixReflect@8 +D3DXMatrixRotationAxis@12 +D3DXMatrixRotationQuaternion@8 +D3DXMatrixRotationX@8 +D3DXMatrixRotationY@8 +D3DXMatrixRotationYawPitchRoll@16 +D3DXMatrixRotationZ@8 +D3DXMatrixScaling@16 +D3DXMatrixShadow@12 +D3DXMatrixTransformation@28 +D3DXMatrixTranslation@16 +D3DXMatrixTranspose@8 +D3DXMatrixfDeterminant@4 +D3DXPlaneFromPointNormal@12 +D3DXPlaneFromPoints@16 +D3DXPlaneIntersectLine@16 +D3DXPlaneNormalize@8 +D3DXPlaneTransform@12 +D3DXQuaternionBaryCentric@24 +D3DXQuaternionExp@8 +D3DXQuaternionInverse@8 +D3DXQuaternionLn@8 +D3DXQuaternionMultiply@12 +D3DXQuaternionNormalize@8 +D3DXQuaternionRotationAxis@12 +D3DXQuaternionRotationMatrix@8 +D3DXQuaternionRotationYawPitchRoll@16 +D3DXQuaternionSlerp@16 +D3DXQuaternionSquad@24 +D3DXQuaternionSquadSetup@28 +D3DXQuaternionToAxisAngle@12 +D3DXSaveMeshToX@24 +D3DXSaveSurfaceToFileA@20 +D3DXSaveSurfaceToFileW@20 +D3DXSaveTextureToFileA@16 +D3DXSaveTextureToFileW@16 +D3DXSaveVolumeToFileA@20 +D3DXSaveVolumeToFileW@20 +D3DXSimplifyMesh@28 +D3DXSphereBoundProbe@16 +D3DXTesselateMesh@20 +D3DXSplitMesh@36 +D3DXTessellateNPatches@24 +D3DXValidMesh@12 +D3DXVec2BaryCentric@24 +D3DXVec2CatmullRom@24 +D3DXVec2Hermite@24 +D3DXVec2Normalize@8 +D3DXVec2Transform@12 +D3DXVec2TransformCoord@12 +D3DXVec2TransformNormal@12 +D3DXVec3BaryCentric@24 +D3DXVec3CatmullRom@24 +D3DXVec3Hermite@24 +D3DXVec3Normalize@8 +D3DXVec3Project@24 +D3DXVec3Transform@12 +D3DXVec3TransformCoord@12 +D3DXVec3TransformNormal@12 +D3DXVec3Unproject@24 +D3DXVec4BaryCentric@24 +D3DXVec4CatmullRom@24 +D3DXVec4Cross@16 +D3DXVec4Hermite@24 +D3DXVec4Normalize@8 +D3DXVec4Transform@12 +D3DXWeldVertices@24 |