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author | Christopher Faylor <me@cgf.cx> | 2014-02-23 03:38:52 +0000 |
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committer | Christopher Faylor <me@cgf.cx> | 2014-02-23 03:38:52 +0000 |
commit | f1d9e96c44234123292ba38d731d37caafb87608 (patch) | |
tree | 778cf02e830b4d25e86aef4f2d9000d3907d552b /winsup/cygwin/fhandler_console.cc | |
parent | b211f4c17e1939f2bd00c07af2d30a8f1fec67df (diff) | |
download | cygnal-f1d9e96c44234123292ba38d731d37caafb87608.tar.gz cygnal-f1d9e96c44234123292ba38d731d37caafb87608.tar.bz2 cygnal-f1d9e96c44234123292ba38d731d37caafb87608.zip |
* fhandler.h (dev_console::is_fullscreen): Delete.
(dev_console::scroll_window): Return bool indicating success.
(dev_console::scroll_screen): New function.
(dev_console::clear_screen): New function.
(fhandler_console::clear_screen): Make __reg3.
(fhandler_console::cursor_set): Ditto.
(fhandler_console::cursor_get): Ditto.
(fhandler_console::cursor_rel): Ditto.
* fhandler_console.cc (dev_console::scroll_buffer): Adapt from
fhandler_console.
(fhandler_console::scroll_buffer): Use dev_console function.
(dev_console::is_fullscreen): Delete.
(dev_console::scroll_window): Return true if we cleared the screen.
Shrink/grow buffer first before scrolling to ensure that there is sufficient
space after scrolling.
(fhandler_console::clear_screen): Make reg3, use dev_console function.
(dev_console::clear_screen): New function adapted from fhandler_console.
(fhandler_console::cursor_set): Make __reg3.
(fhandler_console::cursor_rel): Ditto.
(fhandler_console::cursor_get): Ditto.
(fhandler_console::write): Fix "reverse index".
Diffstat (limited to 'winsup/cygwin/fhandler_console.cc')
-rw-r--r-- | winsup/cygwin/fhandler_console.cc | 126 |
1 files changed, 72 insertions, 54 deletions
diff --git a/winsup/cygwin/fhandler_console.cc b/winsup/cygwin/fhandler_console.cc index 4718fdf5f..056efe410 100644 --- a/winsup/cygwin/fhandler_console.cc +++ b/winsup/cygwin/fhandler_console.cc @@ -763,35 +763,35 @@ dev_console::fillin (HANDLE h) return ret; } +void __reg3 +dev_console::scroll_buffer (HANDLE h, int x1, int y1, int x2, int y2, int xn, int yn) +{ /* Scroll the screen context. x1, y1 - ul corner x2, y2 - dr corner xn, yn - new ul corner Negative values represents current screen dimensions */ -void -fhandler_console::scroll_buffer (int x1, int y1, int x2, int y2, int xn, int yn) -{ SMALL_RECT sr1, sr2; CHAR_INFO fill; COORD dest; fill.Char.AsciiChar = ' '; - fill.Attributes = dev_state.current_win32_attr; - - dev_state.fillin (get_output_handle ()); - sr1.Left = x1 >= 0 ? x1 : dev_state.dwWinSize.X - 1; - sr1.Top = y1 >= 0 ? y1 : dev_state.winBottom; - sr1.Right = x2 >= 0 ? x2 : dev_state.dwWinSize.X - 1; - sr1.Bottom = y2 >= 0 ? y2 : dev_state.winBottom; - sr2.Top = srTop; + fill.Attributes = current_win32_attr; + + fillin (h); + sr1.Left = x1 >= 0 ? x1 : dwWinSize.X - 1; + sr1.Top = y1 >= 0 ? y1 : winBottom; + sr1.Right = x2 >= 0 ? x2 : dwWinSize.X - 1; + sr1.Bottom = y2 >= 0 ? y2 : winBottom; + sr2.Top = winTop + scroll_region.Top; sr2.Left = 0; - sr2.Bottom = srBottom; - sr2.Right = dev_state.dwWinSize.X - 1; + sr2.Bottom = (scroll_region.Bottom < 0) ? winBottom : winTop + scroll_region.Bottom; + sr2.Right = dwWinSize.X - 1; if (sr1.Bottom > sr2.Bottom && sr1.Top <= sr2.Bottom) sr1.Bottom = sr2.Bottom; - dest.X = xn >= 0 ? xn : dev_state.dwWinSize.X - 1; - dest.Y = yn >= 0 ? yn : dev_state.winBottom; - ScrollConsoleScreenBuffer (get_output_handle (), &sr1, NULL, dest, &fill); + dest.X = xn >= 0 ? xn : dwWinSize.X - 1; + dest.Y = yn >= 0 ? yn : winBottom; + ScrollConsoleScreenBuffer (h, &sr1, NULL, dest, &fill); #if 0 /* CGF: 2014-01-04 Assuming that we don't need this anymore */ /* ScrollConsoleScreenBuffer on Windows 95 is buggy - when scroll distance @@ -806,6 +806,12 @@ fhandler_console::scroll_buffer (int x1, int y1, int x2, int y2, int xn, int yn) #endif } +inline void +fhandler_console::scroll_buffer (int x1, int y1, int x2, int y2, int xn, int yn) +{ + dev_state.scroll_buffer (get_output_handle (), x1, y1, x2, y2, xn, yn); +} + int fhandler_console::dup (fhandler_base *child, int flags) { @@ -1209,53 +1215,72 @@ dev_console::set_cl_y (cltype y) } bool -dev_console::is_fullscreen (int x1, int y1, int x2, int y2) +dev_console::scroll_window (HANDLE h, int x1, int y1, int x2, int y2) { - return !savebuf - && x1 == 0 && x2 == dwWinSize.X - 1 && y1 == winTop && y2 == winBottom - && dwBufferSize.Y > dwWinSize.Y; -} + if (savebuf || x1 != 0 || x2 != dwWinSize.X - 1 || y1 != winTop + || y2 != winBottom || dwBufferSize.Y <= dwWinSize.Y) + return false; -void -dev_console::scroll_window (HANDLE h) -{ SMALL_RECT sr; - sr.Top = sr.Bottom = 1 + dwEnd.Y - winTop; - sr.Left = sr.Right = 0; + int toscroll = 2 + dwEnd.Y - winTop; + int shrink = 1 + toscroll + winBottom - dwBufferSize.Y; + sr.Left = sr.Right = dwEnd.X = 0; + /* Can't increment dwEnd yet since we may not have space in + the buffer. */ + SetConsoleCursorPosition (h, dwEnd); + if (shrink > 0) + { + COORD c = dwBufferSize; + c.Y = dwEnd.Y - shrink; + SetConsoleScreenBufferSize (h, c); + SetConsoleScreenBufferSize (h, dwBufferSize); + dwEnd.Y = 0; + fillin (h); + toscroll = 2 + dwEnd.Y - winTop; + } + + sr.Top = sr.Bottom = toscroll; + SetConsoleWindowInfo (h, FALSE, &sr); - dwEnd.X = 0; + + dwEnd.Y++; SetConsoleCursorPosition (h, dwEnd); + + fillin (h); + return true; } /* * Clear the screen context from x1/y1 to x2/y2 cell. * Negative values represents current screen dimensions */ -void +void __reg3 fhandler_console::clear_screen (cltype xc1, cltype yc1, cltype xc2, cltype yc2) { - COORD tlc; - DWORD done; - int num; - - dev_state.fillin (get_output_handle ()); + HANDLE h = get_output_handle (); + dev_state.fillin (h); int x1 = dev_state.set_cl_x (xc1); int y1 = dev_state.set_cl_y (yc1); int x2 = dev_state.set_cl_x (xc2); int y2 = dev_state.set_cl_y (yc2); - /* Detect special case - scroll the screen if we have a buffer to + /* Detect special case - scroll the screen if we have a buffer in order to preserve the buffer. */ - if (dev_state.is_fullscreen (x1, y1, x2, y2)) - { - dev_state.scroll_window (get_output_handle ()); - return; - } + if (!dev_state.scroll_window (h, x1, y1, x2, y2)) + dev_state.clear_screen (h, x1, y1, x2, y2); +} - num = abs (y1 - y2) * dev_state.dwBufferSize.X + abs (x1 - x2) + 1; +void __reg3 +dev_console::clear_screen (HANDLE h, int x1, int y1, int x2, int y2) +{ + COORD tlc; + DWORD done; + int num; + + num = abs (y1 - y2) * dwBufferSize.X + abs (x1 - x2) + 1; - if ((y2 * dev_state.dwBufferSize.X + x2) > (y1 * dev_state.dwBufferSize.X + x1)) + if ((y2 * dwBufferSize.X + x2) > (y1 * dwBufferSize.X + x1)) { tlc.X = x1; tlc.Y = y1; @@ -1265,18 +1290,11 @@ fhandler_console::clear_screen (cltype xc1, cltype yc1, cltype xc2, cltype yc2) tlc.X = x2; tlc.Y = y2; } - FillConsoleOutputCharacterA (get_output_handle (), ' ', - num, - tlc, - &done); - FillConsoleOutputAttribute (get_output_handle (), - dev_state.current_win32_attr, - num, - tlc, - &done); + FillConsoleOutputCharacterA (h, ' ', num, tlc, &done); + FillConsoleOutputAttribute (h, current_win32_attr, num, tlc, &done); } -void +void __reg3 fhandler_console::cursor_set (bool rel_to_top, int x, int y) { COORD pos; @@ -1309,7 +1327,7 @@ fhandler_console::cursor_set (bool rel_to_top, int x, int y) SetConsoleCursorPosition (get_output_handle (), pos); } -void +void __reg3 fhandler_console::cursor_rel (int x, int y) { dev_state.fillin (get_output_handle ()); @@ -1318,7 +1336,7 @@ fhandler_console::cursor_rel (int x, int y) cursor_set (false, x, y); } -void +void __reg3 fhandler_console::cursor_get (int *x, int *y) { dev_state.fillin (get_output_handle ()); @@ -2180,7 +2198,7 @@ fhandler_console::write (const void *vsrc, size_t len) else if (*src == 'M') /* Reverse Index (scroll down) */ { dev_state.fillin (get_output_handle ()); - scroll_buffer (0, 0, -1, -1, 0, dev_state.winTop + 1); + scroll_buffer (0, 0, -1, -1, 0, 1); dev_state.state = normal; } else if (*src == 'c') /* RIS Full Reset */ |